Aug 14, 2015
Aug 10, 2015
Aug 4, 2015
Water Well
A prop model I did quite some time ago as a test in the style of the Magicka series, which I love.
I'm including an alternate self-lit one to only view the diffuse map, the normal-mapped (final) version, and the previous sketch I did, which I based it on.
All textures are 512x512 in this viewer. I tend to prefer Marmoset, but I couldn't embed it here, so you can check it here https://www.artstation.com/artwork/water-well-marmoset.
SELF-LIT (diffuse map only):
FINAL:
ZBRUSH (decimated):
And the concept sketch.
I'm including an alternate self-lit one to only view the diffuse map, the normal-mapped (final) version, and the previous sketch I did, which I based it on.
All textures are 512x512 in this viewer. I tend to prefer Marmoset, but I couldn't embed it here, so you can check it here https://www.artstation.com/artwork/water-well-marmoset.
SELF-LIT (diffuse map only):
FINAL:
ZBRUSH (decimated):
And the concept sketch.
Jan 26, 2015
ChoW #371 - "Ming, the Explorer"
Haven´t participated in one of those conceptart.org weekly challenges for millennia, so in-between so much 3D modeling at work, I thought the Character of the Week challenge would be nice practice. I tested myself even further by only working on it during lunchtimes at work, that is, 5 sessions of 45 minutes, and left it as-is. Here's the result.
EDIT: Looks like it won. Woot :)
EDIT: Looks like it won. Woot :)
Jan 9, 2015
Tuscan Mail Service (final)
Had enough fun with it. After some time without much time for personal stuff, I could dedicate a few lunchtimes and call it a wrap!
Nov 28, 2014
Tuscan Mail Service (wip2)
Jul 9, 2014
Tuscan Mail Service
Hey, I'm still alive :)
Here's a wip of something I started the other day at lunchtime. To me, it smells of lavender and baked bread in the morning.
Feb 20, 2014
Jan 22, 2014
Boulder Dash 30th Anniversary Edition
They've unveiled Boulder Dash: 30th Anniversary Edition
How cool is it to get to participate in the reinterpretation of a game you played when you were a kid? I usually don't tend to accept freelance gigs, but I used to play Boulder Dash for hours in my brother's old, rubber-keyed ZX Spectrum, so it was impossible to say no when they asked me to help revamp it. I mainly did concepts, background illustrations and a few mockup 3D models. This one's a rushed merge between one of Rockford's renderings and a background concept I got to rework during a weekend, presumably for the cover of Retro Gamer magazine.
Hopefully I'll get to show more in the future.
Jan 16, 2014
SteamDevDays
Ho!
I'm at SteamDevDays in Seattle this week. Lots of cool info to learn from, and we even got a prototype SteamController! If you're around, drop me a line to the mail :)
I'm at SteamDevDays in Seattle this week. Lots of cool info to learn from, and we even got a prototype SteamController! If you're around, drop me a line to the mail :)
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