Dec 15, 2013
Statue Prop
Testing texture projections on an environment prop. Here's a wip image of the texturing and the actual model. Still some minor seams here and there.
Dec 9, 2013
Background WIP
Here's a WIP on a personal thing I'm doing. My aim is to project a 2D drawing on a few meshes to make a painterly 3D scene (like something you'd see in a graphic adventure), but with the ability of being navigated around a bit. I'm aiming for a iOS-friendly polycount and texture size. Still early tests.
Dec 8, 2013
Bust texturing test
Photo-texturing test in Zbrush and Photoshop (ZAppLink projections mostly) over a basemesh I did some time ago. The mesh is not anything final, just reusing the lowest subdivision level with some quick UVs.
You can rotate it here.
You can rotate it here.
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